KINDAMAD STUDIOS // PROJECT NO. 02

Radiation Maxxing

Push past critical.

An idle game where you are the radiation. Drag your pump across a void of unstable bits, irradiate them through four stages until they break, and set off chain reactions that cascade across the whole field. Then automate it and walk away while the reactor runs itself.

Status: In development Steam · Early Access Unity · 2D
SECTOR-02 // REACTOR FIELD
γ 04,210

The loop

01
Irradiate

Hover the pump over a bit and pour radiation into it. Four stages, then it cracks open and pays out.

02
Go critical

Volatile bits detonate when they break, splashing into their neighbors. One pop can chain across the whole board.

03
Automate

Idle heads keep pumping while you are away. The field never stops earning.

04
Ascend

Spend Alpha, Beta and Gamma on a constellation of upgrades. Bits become Bots become Constructs.

04
stages per bit
06
currency tiers
chain depth
AFK
runs while idle

The currencies

Every drop is a Greek tier, and every tier owns a color. Bigger breaks pay rarer radiation.

α
Alpha
heavy, slow
β
Beta
fast, common
γ
Gamma
high energy
δ
Delta
mutation
ε   θ   σ   Ω   and beyond, deeper into the reactor.
IN DEVELOPMENT // BUILT IN PUBLIC

Targeting Steam Early Access. The whole thing is being made in the open, devlog by devlog. Follow along and watch the reactor come online.

Follow the build ↗