MADHAV
GANGNEJA
I'm Madhav, a content creator turned game developer from India and the one-person studio behind KindaMAD. I make loud, hand-made games and build them in public, in front of an audience that ran up over 200 million views in the last year.
It started backwards. Most developers build a game and then go hunting for an audience. I already had one. Over 200 million views in the last year across YouTube Shorts and Instagram Reels, watching the chaos before there was ever a store page.
So now I build the games in front of all of them. In public, devlog by devlog, rough edges and all. Solo, hand-made, and a little unhinged on purpose, because the stuff that travels is the stuff with a pulse.
KindaMADballs is the first one out the door. Radiation Maxxing is next. More are in the lab.
Survive endless swarms. Stack wild ball weapons. Climb the leaderboards. Free on Android.
Enter the arsenal →An idle game where you are the radiation. Irradiate unstable bits past critical and chain the cascade.
See the project →Most of the work ships in the open. Here's the last year of commits on GitHub, pulled straight from my profile.
Before the studio, there were the jams. Four podium finishes across India's college game jams and hackathons in 2025 (48-hour contests where you build a complete game from scratch), two of them first place.
And I didn't win a single one of these alone. Every one was a team effort, made with some of my closest friends, and these wins are every bit as much theirs as mine. Thank you, genuinely. I couldn't have asked for better people to make games with.
KindaMAD and the games are the part I run solo. The jams will always belong to the crew.
See the jam games →I build new games in the open. Watch the devlogs, catch the chaos, and get in touch for press or collabs.
▶ Follow the build